58#ifndef INCLUDED_volk_32f_s32f_add_32f_u_H
59#define INCLUDED_volk_32f_s32f_add_32f_u_H
66 unsigned int num_points)
68 unsigned int number = 0;
69 const float* inputPtr = aVector;
70 float* outputPtr = cVector;
71 for (number = 0; number < num_points; number++) {
72 *outputPtr = (*inputPtr) + scalar;
85 unsigned int num_points)
87 unsigned int number = 0;
88 const unsigned int quarterPoints = num_points / 4;
90 float* cPtr = cVector;
91 const float* aPtr = aVector;
93 __m128 aVal, bVal, cVal;
94 bVal = _mm_set_ps1(scalar);
95 for (; number < quarterPoints; number++) {
96 aVal = _mm_loadu_ps(aPtr);
98 cVal = _mm_add_ps(aVal, bVal);
100 _mm_storeu_ps(cPtr, cVal);
106 number = quarterPoints * 4;
112#include <immintrin.h>
115 const float* aVector,
117 unsigned int num_points)
119 unsigned int number = 0;
120 const unsigned int eighthPoints = num_points / 8;
122 float* cPtr = cVector;
123 const float* aPtr = aVector;
125 __m256 aVal, bVal, cVal;
126 bVal = _mm256_set1_ps(scalar);
127 for (; number < eighthPoints; number++) {
129 aVal = _mm256_loadu_ps(aPtr);
131 cVal = _mm256_add_ps(aVal, bVal);
133 _mm256_storeu_ps(cPtr, cVal);
139 number = eighthPoints * 8;
148 const float* aVector,
150 unsigned int num_points)
152 unsigned int number = 0;
153 const float* inputPtr = aVector;
154 float* outputPtr = cVector;
155 const unsigned int quarterPoints = num_points / 4;
157 float32x4_t aVal, cVal, scalarvec;
159 scalarvec = vdupq_n_f32(scalar);
161 for (number = 0; number < quarterPoints; number++) {
162 aVal = vld1q_f32(inputPtr);
163 cVal = vaddq_f32(aVal, scalarvec);
164 vst1q_f32(outputPtr, cVal);
169 number = quarterPoints * 4;
177static inline void volk_32f_s32f_add_32f_neonv8(
float* cVector,
178 const float* aVector,
180 unsigned int num_points)
182 const unsigned int eighthPoints = num_points / 8;
184 const float* aPtr = aVector;
185 float* cPtr = cVector;
186 const float32x4_t scalarVec = vdupq_n_f32(scalar);
188 for (
unsigned int number = 0; number < eighthPoints; number++) {
189 float32x4_t a0 = vld1q_f32(aPtr);
190 float32x4_t a1 = vld1q_f32(aPtr + 4);
193 vst1q_f32(cPtr, vaddq_f32(a0, scalarVec));
194 vst1q_f32(cPtr + 4, vaddq_f32(a1, scalarVec));
200 for (
unsigned int number = eighthPoints * 8; number < num_points; number++) {
201 *cPtr++ = (*aPtr++) + scalar;
210#ifndef INCLUDED_volk_32f_s32f_add_32f_a_H
211#define INCLUDED_volk_32f_s32f_add_32f_a_H
214#include <xmmintrin.h>
217 const float* aVector,
219 unsigned int num_points)
221 unsigned int number = 0;
222 const unsigned int quarterPoints = num_points / 4;
224 float* cPtr = cVector;
225 const float* aPtr = aVector;
227 __m128 aVal, bVal, cVal;
228 bVal = _mm_set_ps1(scalar);
229 for (; number < quarterPoints; number++) {
230 aVal = _mm_load_ps(aPtr);
232 cVal = _mm_add_ps(aVal, bVal);
234 _mm_store_ps(cPtr, cVal);
240 number = quarterPoints * 4;
246#include <immintrin.h>
249 const float* aVector,
251 unsigned int num_points)
253 unsigned int number = 0;
254 const unsigned int eighthPoints = num_points / 8;
256 float* cPtr = cVector;
257 const float* aPtr = aVector;
259 __m256 aVal, bVal, cVal;
260 bVal = _mm256_set1_ps(scalar);
261 for (; number < eighthPoints; number++) {
262 aVal = _mm256_load_ps(aPtr);
264 cVal = _mm256_add_ps(aVal, bVal);
266 _mm256_store_ps(cPtr, cVal);
272 number = eighthPoints * 8;
279extern void volk_32f_s32f_add_32f_a_orc_impl(
float* dst,
284static inline void volk_32f_s32f_add_32f_u_orc(
float* cVector,
285 const float* aVector,
287 unsigned int num_points)
289 volk_32f_s32f_add_32f_a_orc_impl(cVector, aVector, scalar, num_points);
294#include <riscv_vector.h>
296static inline void volk_32f_s32f_add_32f_rvv(
float* cVector,
297 const float* aVector,
299 unsigned int num_points)
301 size_t n = num_points;
302 for (
size_t vl; n > 0; n -= vl, aVector += vl, cVector += vl) {
303 vl = __riscv_vsetvl_e32m8(n);
304 vfloat32m8_t v = __riscv_vle32_v_f32m8(aVector, vl);
305 __riscv_vse32(cVector, __riscv_vfadd(v, scalar, vl), vl);