# Command Briefing

Opens via Editors › Command Briefing.

Builds the Command Briefing shown to the player after the Fiction Viewer and before the main Briefing. It consists of one or more stages, each combining a looping animation with narrated text. Stages advance automatically when the voice clip finishes, or the player can click to skip.

## Teams

In multiplayer missions each team can have its own independent command briefing. Use the team selector to switch which team's command briefing you are editing. Copy to other team duplicates the entire command briefing (all stages) to the other team, overwriting it.

## Stage controls

Control | Description
--- | ---
Prev / Next | Navigate between stages.
Add stage | Appends a new stage at the end.
Insert stage | Inserts a new stage after the current one.
Delete stage | Removes the current stage.

## Per-stage fields

Field | Description
--- | ---
Briefing text | Text displayed on screen during this stage.
Animation file | The ANI, APNG, or EFF animation that loops in the background during this stage.
Speech file | Voice narration played during this stage. The stage advances automatically when the clip ends.

## Custom background images

Overrides the default command briefing background with a custom image. Two slots are provided to accommodate different display resolutions:

Slot | Used at
--- | ---
Background (lo-res) | 480-line resolutions (e.g. 640×480).
Background (hi-res) | 768-line resolutions and above.