# Special Stats

Accessed via the Special Stats button in the Ship Editor.

Per-instance overrides for statistics normally defined by the ship class. All sections are independently enabled and only apply when their checkbox is checked.

## Special explosion

Overrides the ship's death explosion with custom parameters.

Field | Description
--- | ---
Damage | Amount of damage dealt to nearby ships.
Blast | Physical force applied to nearby ships, pushing them away from the explosion. Scales with distance the same way damage does.
Inner radius | Ships within this distance receive full damage and blast.
Outer radius | Ships beyond this distance receive no damage or blast. Between the inner and outer radius, both values scale down with distance.
Create shockwave | When checked, the explosion also spawns an expanding shockwave.
Shockwave speed | Expansion speed of the shockwave in game units per second. Only available when Create shockwave is checked.
Custom death roll time | When checked, overrides the duration of the pre-death roll animation (the period of secondary explosions before the final detonation). Set the duration in milliseconds.

## Special hitpoints

Overrides the ship's maximum hitpoints with a flat value, replacing the ship class table entry entirely for this instance.

Field | Description
--- | ---
Enable special shield hitpoints | When checked, sets an absolute maximum shield strength for this ship, replacing the class default.
Enable special hitpoints | When checked, sets an absolute maximum hull strength for this ship, replacing the class default.