# Mission Cutscenes

Opens via Editors › Mission Cutscenes.

Defines cutscene movies that play at specific points around the mission. Each cutscene entry pairs a type, which determines when it can play, with a movie filename and a SEXP condition. The cutscene plays when its SEXP evaluates to true.

## Cutscene types

Type | When it plays
--- | ---
Fiction Viewer | Just before the fiction viewer game state.
Command Briefing | Just before the command briefing game state.
Briefing | Just before the briefing game state.
Pre-game | Just before the mission starts, after Accept has been pressed.
Debriefing | Just before the debriefing game state.
Post-debriefing | When the debriefing has been accepted but before exiting the mission.
End Campaign | When the campaign has been completed.

## Cutscene list and SEXP tree

The main area shows all cutscenes for the mission alongside their SEXP trees. The Display Cutscene dropdown filters the list to show one type at a time. A description of when the selected type plays appears beneath the dropdown. Use New Cutscene to add a new entry of the currently displayed type.

## Cutscene properties

Field | Description
--- | ---
Type | When this cutscene will play. Changing the type moves the entry into the corresponding type group.
Filename | The movie file to play.