# Prop Editor

Opens via Editors › Props.

Configures prop objects placed in the mission. Props are static objects that cannot move or be interacted with except for collisions.

## Key fields

Field | Description
--- | ---
Name | Unique identifier for this prop instance, used in SEXPs and mission scripting.
Layer | The layer the prop is assigned to.
Prev / Next | Cycles through all prop objects in the mission without returning to the viewport.

## Flags

A list of behavior flags that can be toggled on or off for this prop. Use the filter field to search by name, and the Select All / Select None buttons to bulk-toggle all visible flags. Hover over a flag for a tooltip description.