# Waypoint Path Generator

Opens via Tools › Waypoint Path Generator.

Automatically generates a waypoint path whose points are arranged in a geometric shape around a center point. Useful for creating patrol circuits, orbit paths, and similar regular formations without placing each point by hand.

## Fields

Field | Description
--- | ---
Name | Name assigned to the generated waypoint path.
Center point | The origin around which all points are placed. Enter coordinates manually, or select an object from the drop-down to use its current position as the center.
Axis | The axis the shape revolves around. For example, choosing the Y axis produces a flat horizontal ring; choosing X or Z tilts it upright.
Number of points | How many waypoints to place per loop around the center. Total waypoints created equals points × loops.
Loops | How many full revolutions around the center point the path makes. Combined with Number of points, this produces a helix or spiral when Drift is also set.
Radius | Distance from the center point to each generated waypoint.
Drift | Offsets each successive point by this amount along the chosen axis, perpendicular to the revolution plane. A non-zero drift turns a flat ring into a helix.
Variance (X, Y, Z) | Adds a random offset to each point's coordinates. The X, Y, Z values set the approximate maximum displacement in each axis; the actual offset applied to each point is randomized within that range. Use this to break up overly regular paths.